10/17/2023 0 Comments Diablo 2 pvp poison amazon![]() You had 3 separate skill trees with unique active or passive abilities that you'd create a build from. In PoE this is no longer the case and even when it was possible wasn't as potent as Diablo2.Įach starting class in Diablo2 provided you a tool set you were forced to utilize. Offhand weapon swaps could be used to snap shot buffs onto yourself, increase your skill levels amongst other things. Your flasks are more utility and match up dependent not there for the sole purpose of being able to attack or not. In PoE we have multiple resources to pull from and regeneration is viable. When you ran out of Mana you generally had to turtle up hard or go to town. You had a belt with more then 5 "flask" slots so you could hold onto a crap load of Mana potions. You relied heavily on Mana potions because regeneration wasn't the greatest. Mana was your only resource for casting abilities. Or outfit yourself in a universal set of options to deal with any/all match ups you'd face. These things basically fully consumed your inventory, requiring you to return to town to swap gear according to match ups. Providing life/mana/resists/fhr/poison damage yada yada yada and most importantly +1 to skills.ĭiablo2 also had Hellfire Torches and Annihilus that acted as unique charms that further buffed your stats/skills/exp gain. Diablo2 had charms, small/large and grand.
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